Game Development in Sydney & Melbourne
Mobile and web games, real-time backends, and gamified applications with classification, children's privacy, and tax settings resolved before engineering begins. For studios and founders across Australia.
Planning an app? Let’s talk.
Tell us what you’re looking to build, improve or solve. We’ll get back to you within a few hours, often within minutes.
Software Co builds mobile and web games, real-time game back ends and gamified apps for Australian studios, founders and brands. We run a Three-Gate Check on classification, children’s privacy and in-game money before building, and we are upfront when a large 3D or console title needs a specialist studio instead. Our teams work from Sydney and Melbourne and serve clients Australia wide.
Why Australian Studios and Founders Partner With Software Co
Real-time systems in production
Our case studies describe apps built on Node.js back ends with real-time data. Shoprun streams live video shopping, and Fieldr reports 12,913 average daily active users.
The Three-Gate Check before we build
Classification, children's privacy and money questions are settled at the start, when they are cheap to fix.
Honest about fit
We are a software team, not a large art studio. If your game needs a specialist studio, we will tell you.
Game, back end and admin together
Accounts, payments, live operations tools and analytics are built with the game, not bolted on after launch.
Game Development & Real-Time Backend Services
The Three-Gate Engineering Check
Classification gate
Does the design include paid loot boxes or simulated gambling? Since 22 September 2024, minimum M for paid loot boxes and R 18+ for simulated gambling.
Children and chat gate
Will children use it, and does it include chat? The draft Children's Online Privacy Code covers online games with chat likely to be accessed by children.
Money gate
How will it earn, and which tax settings apply? Check purchase models, store rules and, for qualifying studios, the Digital Games Tax Offset.
Our 6-Step Game Engineering Lifecycle
Concept & Fit Check
We look at the idea, the audience and the platforms, and tell you honestly whether we are the right team or a specialist studio would serve you better.
The Three-Gate Check
Before building we check classification (loot boxes and gambling-like content), children's privacy and chat, and money (in-game purchases and any tax offset you plan to rely on). Problems found here cost almost nothing to fix.
Playable Prototype
We build a small playable slice quickly, so you can judge the core loop before committing to the full build.
Core Build
Game client, back end, accounts, payments and admin tools are built together in sprints, with working builds on real devices.
Playtest, Balance & Test
Playtests with real players, economy and difficulty tuning, performance testing on a range of devices, and checks against store requirements.
Launch & Live Operations
We release, monitor crashes, performance and player behaviour, and support events and updates after launch.
Interactive Experiences & Immersive Software Portfolio
Clinic 1 - All-in-One Practice Management Software
BizCap - Australia’s Most Open-minded Lender
RebateApp - Your Ultimate Rebate Companion
Shoprun - World’s First Livestream Shopping Centre
Fieldr - Productivity, Time Tracking and Task Management
Twine - A New Kind of Match-making
HealthMate - Decentralising Allied Health. Reimagining Care.
AI Medic - AI-assisted healthcare when you need it
Frequently Asked Questions
Should I hire a game studio or a software company for my game?
It depends on the game. For a large 3D title, a console or PC release, or a game where art direction and game feel are the product, hire a specialist studio. A software company is a good fit when the game needs accounts, payments, real-time features, an admin side and reliable back-end systems, or when it is a lighter mobile, web or gamified product.
Do I need Unity or Unreal, or can the game be built another way?
What is the Digital Games Tax Offset, and could it apply to me?
What classification rules apply to my mobile game?
Does the Children's Online Privacy Code apply to my game?
Can we include loot boxes or chance-based purchases?
What does a game back end need besides the game itself?
How much does game development cost, and how long does it take?
Who owns the game, the code and the intellectual property?
Insights & Ideas
Local, Offshore, or Hybrid App Development in Australia: An Honest Guide to When Each Model Actually Makes Sense
Oct 05, 2026Let’s Work Together
Have a project in mind? We’d love to hear about it. Let’s create something great together!
Let's Connect!
Use the form below, or send us an email